Under Night In-Birth 2 concluded its current slate of DLC during EVO 2025, marking the end of the game’s first season of content. It has been a long journey for the Under Night In-Birth series, and both director Kamone Serizawa and composer Raito have been thrilled to be involved since the very beginning.
But what comes next? Where does Under Night In-Birth go from here? Kamone and Raito sat down with us to discuss the evolution of the series and the future of the game.
Kamone expressed his gratitude to players for their continued support over the years. He never imagined that so many people would still be cheering for Under Night In-Birth 2 Sys: Celes on the main stage of EVO 2025—many years after the release of the first game, and with back-to-back appearances on EVO’s main stage.
The team has been dedicated to the Under Night series for 10 years, and Izumi recently wrapped up the final run of DLC for UNI2. Despite this milestone, Kamone and Raito shared that they still have plans for the series and would love to continue working on it, evolving the game further in the future.
Since we had Raito on hand, we also delved into the music of Under Night In-Birth. Over the years, the game’s soundtrack has evolved from relatively simple, short-looping tunes to more elaborate and complex compositions.
Raito explained that this change was influenced by the shift from arcade to home console and PC gaming. In arcades, players typically experience the game in short bursts, so the music was designed accordingly. However, with the home and PC versions, players have the opportunity to enjoy the game at a more relaxed pace. This transition shaped Raito’s approach to composing for the series, resulting in the richer, more drawn-out music found in Under Night In-Birth 2 Sys: Celes.
https://www.shacknews.com/article/146025/under-night-in-birth-2-sys-celes-interview-september-2025