Milap Zaveri REACTS calmly to Mastiii 4 trailer being called “crap”: “Respect your opinion”

The trailer of *Mastiii 4*, the latest installment of the cult comedy franchise, dropped today (November 4, 2025), and within minutes, it stirred mixed reactions across social media.

While long-time fans of the series rejoiced at the reunion of Riteish Deshmukh, Vivek Oberoi, and Aftab Shivdasani, others expressed discomfort over its bold, adult-themed humour.

**Milap Zaveri Reacts Calmly to Mastiii 4 Trailer Being Called “Crap”: “Respect Your Opinion”**

The trailer, which marks the return of director Milap Milan Zaveri to the comedy space, faced sharp criticism from a section of netizens for its language and suggestive scenes. One journalist called the trailer “ridiculous,” quoting a dialogue to highlight what they felt was a lack of sensitivity.

Responding to the criticism, Zaveri took a measured and respectful approach. Replying directly to the journalist, he wrote, “Respect your opinion bhai. Hopefully audiences will enjoy it,” indicating that he was unfazed by the negative comments and confident in the film’s entertainment value.

Social media reactions, however, remained divided. While some users questioned the film’s tone, others drew parallels to Riteish Deshmukh’s upcoming historical drama on Chhatrapati Shivaji Maharaj, suggesting the actor may face contrasting audience expectations.

Despite the online chatter, the makers are optimistic. Backed by Zee Studios and Waveband Production in association with Maruti International and Balaji Motion Pictures, *Mastiii 4* is being pitched as the “biggest comedy entertainer of the year.”

The film also stars Shreya Sharma, Ruhii Singh, and Elnaaz Norouzi alongside the main trio, with special appearances by Arshad Warsi and Tusshar Kapoor. Shot across the UK and Mumbai, the film promises four times the humour, chaos, and nostalgia that made the franchise a fan favourite.

*Mastiii 4* is slated to hit theatres on November 21, 2025.

**Also Read:**
[Riteish Deshmukh, Vivek Oberoi, and Aftab Shivdasani come together for the second poster of Mastiii 4]

**More Pages:**
[Mastiii 4 Box Office Collection] | [BOLLYWOOD NEWS LIVE UPDATES]
https://www.bollywoodhungama.com/news/bollywood/milap-zaveri-reacts-calmly-mastiii-4-trailer-called-crap-respect-opinion/

Sydney Sweeney says she’s ‘used to’ being sexualized since her breakout ‘Euphoria’ role

Sydney Sweeney Opens Up About Being Sexualized as an Actress

Sydney Sweeney is opening up about her experience with being sexualized in Hollywood. During an October 28 appearance on SiriusXM’s “The Julia Cunningham Show,” the 28-year-old actress candidly shared how she feels about this aspect of the industry.

The conversation touched on Sweeney’s role as a pregnant nun in the upcoming 2024 horror movie *Immaculate*. The host mentioned a review that criticized her for “constantly being in a wet white shirt,” calling it “ridiculous.” Reflecting on the review, the host admitted to being surprised and asked Sweeney if she thought her role on *Euphoria* was the reason that many of her subsequent roles were viewed through the lens of sexualization.

“Yeah. I think Cassie was just such a big pop culture character with *Euphoria* and the zeitgeist of that generation,” Sweeney responded. “It was honestly the first big thing people saw me in, and I think it’s difficult for people to disassociate actors from their roles, especially a character like that.”

She explained that this inability to separate the actor from their character creates a “different kind of dynamic.” To illustrate her point, Sweeney shared that even her own brothers communicate with her using memes related to her *Euphoria* character. However, she emphasized that every role she has taken on since then has challenged viewers’ perceptions of her range, citing projects like *Reality*, *Christy*, *Americana*, and *Eden*.

“I think it’s just… there are growing pains,” she added.

Sweeney appeared alongside the cast of her latest film, *Christy*, in which she portrays the real-life professional boxer Christy Martin. Reflecting on the first major impression *Euphoria* left on audiences, she said, “It was honestly the first big thing people saw me in, and I think it’s difficult for people to disassociate actors from their roles, especially a character like that.”

At Variety’s Power of Women event on October 29, Sweeney accepted an award for her advocacy work. She dedicated the honor to Christy Martin and revealed how she connected with Martin’s story, despite not being a fighter herself.

“I know what it feels like to be underestimated, to have people define you before you’ve had a chance to define yourself. I know what it feels like to have to prove that you deserve to be here, to be seen, to be taken seriously,” Sweeney said.

She continued, “But every one of us has our own fight, and Christy reminds us all that strength doesn’t look loud sometimes, and sometimes it’s just about getting back up again and again, no matter who’s watching.”

During the event, Sweeney turned heads in a sheer silver dress that left little to the imagination. Her *Euphoria* season three co-star, Sharon Stone, praised her bold fashion choice on the red carpet, telling Variety, “It’s OK to use what mama gave you.”

For more entertainment news and updates, stay tuned.
https://www.foxnews.com/entertainment/sydney-sweeney-says-shes-used-to-being-sexualized-since-her-breakout-euphoria-role

Madrid Will Pay For Woody Allen’s Next Movie If He Uses ‘Madrid’ In Title

Make fun of Jimmy Fallon all you want for his sponsored content. The late-night host is always doing segments like “Jimmy Tells a Scary Campfire Story Sponsored By KitchenAid” and “Pup Quiz with Arnold Schwarzenegger in Partnership with State Farm.” At least he hasn’t gone so far as to rename his show *The Bass Pro Shop Tonight Show*. Not yet, anyway.

You can’t say the same for Woody Allen.

The 89-year-old director has had a tough time securing funding for his films in recent years—“89 years old” being one of the least objectionable reasons investors shy away. But finally, Woody got a bite. Madrid’s regional government has agreed to pony up $1.7 million for his next project. Not a huge sum, but every bit helps.

The catch? Woody must film the movie in the Spanish capital, which shouldn’t be a problem. Madrid is a pretty good-looking city! According to a document posted by the regional government (via Deadline), “The advertising and promotion of destinations through film has been a branding tool throughout the history of cinema.”

But Madrid’s deal with Allen comes with some interesting strings attached. Not only must he feature the city prominently in the film’s backdrops—something practically a Woody Allen trademark anyway—but he also needs to include the word “Madrid” in the movie’s title.

Madrid Max? Doctor Strange in the Multiverse of Madrid-ness? *Madrid Madrid Madrid Madrid World*? Whatever the title ends up being, Allen still needs to raise more money before production can begin, and that’s never an easy feat.

“If you are a writer at home and you fail, you throw the paper away and you start over,” Allen said recently on Bill Maher’s Club Random podcast. “If you are a filmmaker, you have to constantly raise 15, 20, 30 million dollars or something. And so it gets dicey.”

Thankfully, Allen has plenty of ideas if someone is willing to back him. “If someone shows up and calls in and says we want to back the film, then I would seriously consider it,” he told *The Guardian* in 2023. “I would probably not have the willpower to say no, because I have so many ideas.”

Since Allen has become a borderline pariah in his home country, he’s been relying on places like Spain to provide a filmmaking home. He’s already filmed *Vicky Cristina Barcelona* (2008) and *Rifkin’s Festival* (2020) there.

Rumor has it he might reunite with *Vicky Cristina Barcelona* co-stars Javier Bardem and Penélope Cruz for this Madrid-set movie—on the condition he can figure out how to work “Madrid” into the title. If he gets stuck, maybe he can give Jimmy Fallon a call for some Entertainment Advice, Sponsored by Instacart.
https://www.cracked.com/article_48982_madrid-will-pay-for-woody-allens-next-movie-if-he-uses-madrid-in-title.html?newsletter-cat=movies-tv

Striking Casa Bonita performers hit picket line on Halloween

**Casa Bonita Performers Strike Over Wages and Safety Concerns**

LAKEWOOD, Colo. — Performers at the iconic Casa Bonita restaurant donned their costumes on Halloween, but instead of entertaining guests inside, they found themselves outside on the picket line.

The Actors’ Equity Association, representing cliff divers, roving actors, and other unionized performers, announced the strike on Wednesday. The union cited concerns over low wages and a lack of safety measures for the performers.

Robert Christie, who plays the character Black Bart at Casa Bonita, described his experience at the restaurant as “wonderful,” but admitted “it has not paid off.” Christie joined the team in 2023 when the restaurant reopened under the ownership of “South Park” creators Trey Parker and Matt Stone.

“That’s the reason I’m here,” Christie told Denver7 on Friday. “I really understand their tone and their point of view. That said, a lot of the guests come in thinking this is not a family restaurant and that they can abuse the entertainment.”

He further highlighted serious safety concerns, noting, “We’ve never had a fire drill. We’ve never had an active shooter drill. There’s no emergency action plan in place for if anything were to happen to a [cliff] diver, and we’re fed up.”

Christie also highlighted the pay disparity between performers and other staff. While bartenders and servers make around $30 an hour plus tips, performers on the lower end of the pay scale earn only about $21 an hour.

“These people have no scripts,” he explained. “Everything they do is essentially improv. They are out there out of the kindness of their heart, their creativity, their experience in entertainment, delivering consistently for the guests that come to Casa Bonita, banking on entertainment as making their experience worthwhile.”

This fall, Casa Bonita embraced a Halloween theme, rebranding itself as “Casa Boo-nita.” However, some performers say this seasonal change has resulted in cuts to their working hours.

“They brought this on themselves by laying off over 1,000 hours of unionized workers’ labor in the month of October,” Christie said. “Everything just kind of snowballed into this. And they eventually walked away from the table.”

In response to concerns about the Halloween theme affecting the restaurant’s beloved characters, co-owner Matt Stone told The Denver Post that while plans would change seasonally, the characters would not be permanently eliminated.

Denver7 sought comment from Casa Bonita management, who responded with the following statement:
“At Casa Bonita, we value all of our team members and their well-being. As a policy, we do not comment on ongoing labor negotiations.”

The strike is scheduled to continue through Saturday, with its potential extension still unclear.

“Casa Bonita is not going anywhere,” Christie stressed. “This place is an institution, and we want to make sure that it survives for the next 50 years so that future generations of performers can come here and work under safe conditions.”

On Friday, the Taylor family, originally from Colorado and now residing in San Diego, flew in for a visit. “We used to come here all the time for Halloween, so I thought it’d be real special to come here and enjoy it with my family once again,” said Jonah Taylor.

His father, Jeff, called the timing of the strike “a bummer.” The family honored their dinner reservations but expressed support for the striking performers.

Jonah called the strike “a complete shocker, just considering how much money [ownership] put into the place.”

“I think they deserve the best, especially when it comes to, you know, entertaining and, you know, making the restaurant even better,” he said of the performers. “I hope it’s not like a ghost town in there, but I’m sure it’s going to be a lot more different without the people that really make the place.”
https://www.denver7.com/news/front-range/lakewood/striking-casa-bonita-performers-hit-picket-line-on-halloween

Fire TV: Amazon to block piracy apps in the future

Anyone who has installed an app on their Fire TV device or player that allows illegal access to copyrighted content must expect to no longer be able to use it in the future. Starting today, Amazon will actively take action against such piracy apps.

To achieve this, the manufacturer will compare the applications installed on devices with a blacklist maintained by the anti-piracy coalition ACE (Alliance for Creativity and Entertainment). This coalition includes numerous major media and streaming companies such as Apple TV+, BBC Studios, Canal+, Comcast, Fox, HBO, Hulu, Netflix, Paramount Global, Sony Pictures, The Walt Disney Company, and Amazon itself.

In response to inquiries, Amazon explained that it has always worked to ban piracy from its app store. As part of an expanded program led by ACE, Amazon is now blocking apps that demonstrably provide access to pirated content, including those downloaded outside the app store. This initiative builds on Amazon’s ongoing efforts to support content creators and protect customers, since piracy can also expose users to malware, viruses, and fraud.

### Two-Stage Process

Amazon does not block the offending apps immediately. Instead, it first notifies the user for a certain period that these applications should not be used. The company has not yet commented on the exact duration users will receive this notification before the application is blocked.

Amazon understands that this is a valuable tool for developers, so the new measures are intended to target only piracy apps, minimizing impact on legitimate developers.

### Sideloading Still Possible

The option to sideload apps will remain available on Fire TV devices running Amazon’s new operating system, Vega OS. However, this feature is generally limited to developers.

In this context, Amazon emphasized that, contrary to rumors, there are no plans to upgrade existing Fire TV devices from Fire OS to Vega OS. Users of current devices can expect the existing operating system to remain in place.

By enforcing these new policies, Amazon aims to create a safer, more secure viewing environment for Fire TV users while protecting the rights of content creators worldwide.
https://www.heise.de/en/news/Fire-TV-Amazon-to-block-piracy-apps-in-the-future-10964878.html

Shacknews Presents: Pop! Goes the Culture! Episode 176

Watch Us React to the Final Trailer for Stranger Things Season 5!

Get ready, fans! The much-anticipated final trailer for Stranger Things Season 5 has just dropped, and we’re here to share our reactions with you.

Join us as we break down every exciting moment, unexpected twist, and thrilling hint that this trailer reveals. Whether you’re a long-time fan or new to the series, our reaction video captures all the excitement and speculation surrounding the upcoming season.

Don’t miss out—watch our full reaction now and let us know your thoughts in the comments!
https://www.shacknews.com/article/146596/shacknews-pgtc-stranger-things-trailer-reaction

[UPDATE] Logan Paul on WWE status after retirement confirmation

Former United States Champion Logan Paul recently addressed his WWE status amid his absence from the Stamford-based promotion’s weekly programming. The Maverick hasn’t been seen on TV since Clash in Paris 2025.

Since joining World Wrestling Entertainment in 2022, Logan Paul has become one of the most popular names in the pro wrestling world, largely due to his impressive in-ring performances against some of the biggest stars in the business. His latest outing came against John Cena at Clash in Paris 2025. Although the match ended in favor of the 17-time World Champion, Paul received widespread praise for his performance.

However, since his match in Paris, The Maverick has been absent from Stamford-based programming. Amid this absence, Logan Paul recently uploaded a new YouTube vlog where he spoke candidly about his current focus.

In the video, his friend Mike Majlak asked why he no longer tries to create “the quintessential period” of his vlogging days. Paul replied, “Cause I have a job. I’m a WWE wrestler.” When Mike jokingly asked, “Oh, they have a no vlogging policy?” Logan answered, “No. No. Most of my effort is focused on being in the WWE.”

Mike pointed out that Paul hasn’t been doing much with the company lately, to which Logan revealed, “Yeah, I’m just waiting for the call from Triple H.”

Check out his YouTube vlog here.

WWE Star Logan Paul Has Retired from Boxing, Says Friend Mike Majlak

During a recent interview on TMZ Sports, Mike Majlak confirmed that Logan Paul has retired from boxing. Majlak shared his belief that The Maverick will now dedicate himself entirely to his professional wrestling career.

“I think he’s going to WWE wrestle for the rest of his life, that’s it,” Majlak said.

It will be interesting to see what the Triple H-led creative team has planned for Logan Paul’s future in WWE.

Credits: Quotes from Logan Paul’s YouTube vlog are used with permission. H/T to Sportskeeda Wrestling for original reporting.

https://www.sportskeeda.com/wwe/news-update-logan-paul-wwe-status-retirement-confirmation

Stop using Facebook for public announcements | Letter

This letter is a plea to local communities and businesses to stop using the corporate, for-profit information-gathering platform, Facebook, as their sole means of announcing local events.

I do not want to visit a town’s website only to be redirected to Facebook for further information about local recreation or entertainment opportunities. Relying exclusively on Facebook limits accessibility and excludes those who do not use the platform or prefer not to share their information with it.
https://www.pressherald.com/2025/10/29/stop-using-facebook-for-public-announcements-letter/

The Outer Worlds 2 review: Spectacular space escapades

Obsidian Entertainment has built a distinct mood with The Outer Worlds series. It’s one that positions corporations, executive manipulation, and rampant consumerism as a plague that haunts humanity well into our future in space — but in a darkly comedic fashion. This vibe continues into The Outer Worlds 2, where those nasty old mega-corporations are at it again. However, even if you’re over the joke, The Outer Worlds 2 does much more than just keep telling it. It offers a rewarding and varied space adventure that sits nicely on an upgraded foundation of solid gunplay, enjoyable characters, and unique opportunities between playstyles.

Adventures of an Earth Directorate Anybody

The Outer Worlds 2 picks up in another corner of Obsidian’s sci-fi future universe known as Arcadia, inhabited by the Protectorate faction that makes most of the Skip Drives powering hyperspace travel across galaxies. Players take on the role of an Earth Directorate agent, representing the best interests and justice of our home planet where applicable.

Earth doesn’t want the Protectorate to have a monopoly on Skip Drives, so it sends a small team to try to steal the research behind these drives. As you might guess, things go wrong. One of your agents goes rogue and opens a black hole–like rift that swallows the station you’re trying to heist, flings you into space in an escape pod, and sets Arcadia on a timed path to destruction as the rift threatens to expand and consume the whole system.

The real quest of The Outer Worlds 2 starts 10 years later when your body is recovered and you’re sent on a new mission to track down and kill the agent who went rogue. Along the way, you learn that the corporations from the first game, Spacer’s Choice and Auntie Cleo’s, have merged; the latter absorbed the former and rebranded as Auntie’s Choice. This growth gives Auntie the resources to barge into Arcadia and start a war with the Protectorate for its Skip Drive technology.

Amid your hunt for the wayward agent threatening to destroy the entire system, you must navigate the Protectorate-corporate war as well as other factions active on the periphery.

A Story with Depth and Shades of Grey

I like The Outer Worlds 2’s story. The first game’s overarching vibe leaned heavily into capitalist and corporate satire, with several companies acting as much of the backdrop and moral compass, despite all of them having significant flaws. With Auntie’s Choice and the Protectorate, it feels a bit different.

Both factions are bad and delightfully undervalue individual rights, but where Auntie’s Choice focuses on consumerism, the Protectorate is a downright fascist oligarchy. Both are easy to hate, but the many notable individuals within them come across as people who were never given another option. It’s almost easy to forget they’re brainwashed weirdos simply trying to get a head pat, move up their respective chains, and stay alive.

The presence of extraneous factions operating alongside them also gives players actual causes to root for when navigating the stories and quests of the game. The major factions even have their own radio stations, each with different music and responses to your actions throughout the game.

Quite a Ride Ahead of Us

Few things showcase the mood of opposing sides better than the companions you meet. This time, there are six companions, each representing most of the major factions you’ll work with or against. You might think having an Auntie’s Choice soldier like Inez or a Protectorate Arbiter like Tristan on your team would be annoying, but each character has enough depth to make pairing them worthwhile — if even just to see how they react to your decisions and each other.

I loved squadding up with those two, for instance, because they would be enemies anywhere else, and making them work together leads to some interesting moments inside and outside of active quests. Even so, all companions are well worth exploring.

Expansive Worlds to Explore

These characters and their factions also take you to a very diverse collection of places. The Outer Worlds 2 improves on its predecessor by giving players much more space to explore and far more to discover within it.

The game features a variety of planets, stations, and other hotspots you’ll visit as the story progresses, with several worlds offering expansive maps. You start on Paradise Island as an introduction to it all, but even after you’ve unraveled everything there, the game throws another new and even bigger map your way to explore as you continue.

These locations are gorgeous and filled to the brim with secrets and side quests. Overall, this feels like a more enticing series of maps than the first game.

However, I will say that The Outer Worlds 2 leans on a few elements a little too much. If you were bored of the corporate satire in the first game, it doesn’t really lighten up here. Moreover, many planets utilize the same foes repeatedly. While there are a decent number of threats overall, on any given planet you generally encounter one or two creature types repeatedly with only slight variations in style. Encountering a Mantisaur for the first time is novel; encountering dozens of them by the 15th encounter is less so.

In Space, Nobody Will Hear Me Stab You

The RPG systems from the original Outer Worlds return intact and improved in the sequel. The game’s choices and mechanics are fascinating, providing real depth.

At the start, you choose two specialties such as Guns, Lockpicking, Melee, Speech, or Hacking, but you can also invest points into minor skills to round out your character. I chose Observation, Lockpicking, Guns, and Sneaking, picked a Lucky trait that randomly unlocked silly skill checks, and opted for an Ex-Convict background that occasionally provided alternate dialogue options.

This combination made my character a blast to play across combat, stealth, and social situations, but it also closed me off from many other choices I was teased with regularly. For example, failing a Medical check or lacking Brawny skill to pry open a broken door meant those opportunities would be left unexplored. Unlike many RPGs, you can’t rely on your companions’ talents to cover these gaps, so some checks were simply bypassed until future playthroughs.

The game also does a commendable job of remembering your decisions. Better than most games of its kind, many decisions trigger layered reactions throughout the playthrough. It wasn’t unusual for characters to reference choices I had made much earlier when relevant, revealing how my actions shaped the narrative. It’s impressive how many things, big and small, matter down the line.

Core gameplay facets remain fun. I enjoyed the gunplay and weapon customization. Discovering new weapons and modding them to my liking was a regular and satisfying experience. Unique weapons, like the Death Sentence rifle—which places a countdown on enemies after a weak point shot and triggers massive follow-up damage—add exciting variety.

The Tactical Time Dilation system also returns, allowing you to slow time and pick out precise shots. New gadgets let you deploy temporary shields, see enemies and electronics through walls, and even melt corpses if you prefer your victims to disappear without a trace. As a professional sneak, melting foes into unrecognizable green goo was especially satisfying.

That said, the game’s improvements come with some quirky issues typical of open-world RPGs. Stealth mechanics can be unpredictable, often with scripted events that alert all nearby enemies regardless of your hiding spot. Additionally, once alerted, it feels like every enemy in a wide radius knows about you, which can be frustrating.

Enemy AI can behave oddly too, darting nonsensically between cover or glitching on bad pathfinding. Companions, especially in close combat, sometimes run into repeated deaths due to AI issues. These “meat bag” companions can feel more like disposable damage sponges than capable allies.

Finally, I encountered several small bugs, like a companion whose dialogue marker bugged out and never disappeared. While minor, these issues crop up frequently enough to remind players that The Outer Worlds 2 is far from perfect.

Come Fly With Me

Despite some quirks and a few weaknesses, The Outer Worlds 2 offers another solid sci-fi RPG experience from Obsidian Entertainment. It likely won’t sway those tired of its corporate comedy, but fans of the first will find much to enjoy here.

The factional tug-of-war is fun to explore, and companions you bring along enrich the adventure. More than that, this is an exciting, sprawling adventure you can’t possibly exhaust in a single playthrough. Whether you make your first run count or return for another walk down a different path, The Outer Worlds 2 provides plenty of rewarding experiences for your trouble.

This review is based on a PlayStation 5 digital copy supplied by the publisher. The Outer Worlds 2 launches on October 29, 2025, on PS5, Xbox Series X/S, and PC.

https://www.shacknews.com/article/146533/the-outer-worlds-2-review-score

Black and White Film Frights

The Arcata Theatre Lounge is stitching together two monster movies this week for your pre-Halloween pleasure.

On Sunday, Oct. 26, from 5 to 8 p.m., Mel Brooks’ black-and-white masterpiece *Young Frankenstein* lurches back to life. Experience Gene Wilder, Cloris Leachman, and all your favorite one-liners for just $8, or $12 with a poster.

Then, on Wednesday, Oct. 29, from 6 to 9 p.m., things get gothic with James Whale’s *The Bride of Frankenstein*, celebrating 90 years of high drama and even higher hair. Admission is $6, or $10 with a poster.

Both screenings feature pre-show entertainment and raffles—Brooks for laughs, Whale for lightning-lit glamour. Pick your monster or catch both!
https://www.northcoastjournal.com/topic/cinema/black-and-white-film-frights/

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