Ricky Saints Shares Emotional Update After WWE Loses To TNA Wrestling

WWE Superstar Ricky Saints (formerly known as Ricky Starks) recently took to social media to share an emotional message with his fans. The 35-year-old is currently a champion in the Stamford-based promotion and is quickly becoming a popular name in World Wrestling Entertainment (WWE).

At the NXT No Mercy event, Ricky Saints defeated Oba Femi to capture the NXT Championship, marking a significant milestone in his career. However, just days after this big win, Saints faced a tough loss in a major match.

Saints teamed up with Je’Von Evans, Myles Borne, and Trick Williams to represent WWE’s black and silver brand against TNA Wrestling’s Frankie Kazarian, Leon Slater, Mike Santana, and Moose at the NXT vs. TNA Showdown. Both teams delivered an incredible performance inside the ring, but the bout ultimately ended in favor of Kazarian’s team, resulting in a loss for WWE.

Following these events, Ricky Saints took to Instagram to celebrate a personal milestone. In his post, the 35-year-old revealed that he wrestled his first match fourteen years ago. Reflecting on his journey, Saints shared that despite the highs and lows, he wouldn’t change a thing.

He wrote:
_”I’m a day early, but I had my first match 14 years ago and I’ve never looked back. Thus far, I’ve had an incredible journey with high highs and some low lows, and I wouldn’t change anything. I am who I am because I kept going. May I be blessed to continue for some other odd years. I continue to be the wrestler and man 7-year-old me would enjoy (He loves the pose, prolly). Take every picture and know we all eventually will have to eat sh*t sometime, just make the most of it. It’ll make for a great story over a glass of tequila, I promise #Absolute.”_

You can check out his Instagram post [here](#).

In addition to his fans, notable WWE figures have shown support for Saints’ accomplishments. After Ricky Saints captured the NXT Championship by defeating Oba Femi, Cody Rhodes took to X/Twitter to send a congratulatory message. The American Nightmare hyped up Saints’ victory with a simple yet powerful two-word message: “Champ Rick.”

Looking ahead, it will be interesting to see what WWE legend Shawn Michaels has planned for Ricky Saints’ future on WWE’s developmental brand, NXT. With his growing popularity and recent successes, Saints is undoubtedly a star to watch in the coming months.
https://www.sportskeeda.com/wwe/news-ricky-saints-shares-emotional-update-after-wwe-loses-to-tna-wrestling

Virat Kohli & Rohit Sharma bat together in the nets ahead of AUS vs IND 2025 ODIs [Watch]

Team India stalwarts Virat Kohli and Rohit Sharma were spotted batting side by side in adjacent nets ahead of the first ODI against Australia.

The practice session took place on Thursday, October 16, as both players geared up for the important match. Fans and experts alike eagerly anticipate their performance, hoping the duo’s preparation will translate into a strong start for India in the series.
https://www.sportskeeda.com/cricket/news-virat-kohli-rohit-sharma-bat-together-nets-ahead-aus-vs-ind-2025-odis-watch

General Hospital Fans Have a Hilarious Doubt About Ric Surviving His Capture

In the latest episode of *General Hospital*, Cody finally found Ric hidden in Alexis’s basement. Ric had been kept there for quite some time, tied to the bed and gagged. This chilling revelation has sparked intense curiosity among fans, leading to a flood of reactions—some serious, others downright hilarious.

### Fans Question How Ric Survived Without Bathroom Access

Upon seeing Ric confined in the basement for weeks, many viewers immediately pondered the practicalities of his survival. How did he manage without eating properly or using a bathroom? Even if Alexis brought him food, being cuffed to a bed far from any facilities raised some important questions.

A lively discussion began on the *General Hospital Fans Official* Facebook page when one fan posted,
“How does Ric survive in the basement of the house without eating or using a bathroom for weeks?”

### A Mix of Logical and Humorous Responses

The responses ranged from logical explanations to cheeky soap-opera humor:

– “I guess we’re supposed to figure that he’s eating and drinking and using the bathroom off camera. She did bring him something to drink today, although that was the first time I noticed,” one fan suggested.
– Another chimed in, “In the land of Soaps, all bets are off.”
– A particularly funny comment read, “As I have said several times, he goes during commercials.”
– And a fan summed it up nicely with, “It’s a soap opera miracle ❤️.”

### Ric’s Long-Awaited Freedom and Confrontation

Regardless of the bathroom mysteries, the episode marked an important turning point as Ric finally broke free from his captivity. Later in the episode, he confronted Alexis, Ava, and Kristina about his ordeal, adding more drama and intensity to the storyline.

This development has definitely kept fans talking, blending suspense and humor in true soap opera fashion. Stay tuned to *General Hospital* for more twists and turns!
https://www.comingsoon.net/guides/news/2043906-general-hospital-ric-basement-survive-rescue-rick-hearst

EXCLUSIVE: Thamma vs Ek Deewane Ki Deewaniyat screen-sharing battle begins; makers of Ayushmann Khurrana-starrer demand ALL shows in single and two-screen cinemas

The much-anticipated Diwali releases, **Thamma** and **Ek Deewane Ki Deewaniyat**, are just days away, and the excitement across the trade, industry, and audiences is palpable. As with every major festive clash, the battle for screens has intensified.

Bollywood Hungama has learned that the first round of this tussle between the distributors of both films has already begun.

### EXCLUSIVE: Thamma vs Ek Deewane Ki Deewaniyat Screen-Sharing Battle Begins

The makers of the Ayushmann Khurrana-starrer **Thamma** have reportedly demanded **all shows** in single and two-screen cinemas for their release.

A trade source informed Bollywood Hungama, “*Thamma*, starring Ayushmann Khurrana and Rashmika Mandanna, is being distributed by PVR Inox Pictures. Its distributor-partner in the Mumbai circuit, August Entertainment, has sent a mail to cinemas in the territory outlining their screen-sharing requirements.”

According to the mail, August Entertainment has requested:

– All shows in single-screen cinemas and two-screen theatres.
– 12 shows in three-screen multiplexes, meaning 100% showcasing on two of the three screens, plus one or two shows on the third screen.

The mail further specifies show requirements for larger multiplexes as follows:

– 15 shows in four-screen theatres
– 18 shows in five-screen cinemas
– 21 shows in six-screen multiplexes
– 24 shows in seven-screen multiplexes
– 27 shows in eight-screen multiplexes
– 30 shows in nine-screen multiplexes
– 33 shows in ten-screen theatres

It is important to note that this move has come directly from August Entertainment, which is handling the release of *Thamma* in the Mumbai circuit. How distributors in other regions respond, and whether they follow suit with similar demands, remains to be seen.

### Exhibitors Express Reservations

Exhibitors have voiced concerns about the aggressive screen-sharing demands. One exhibitor told us,
“We would definitely want to show *Thamma* as it looks exciting. But single-screen cinemas should also be given a chance to play *Ek Deewane Ki Deewaniyat*. In fact, it’s the single-screen theatres where the Harshvardhan Rane film can score big time.”

They added, “Let’s not forget that the Marathi film *Premachi Goshta 2* and the Gujarati film *Chaniya Toli* are also slated for release this Diwali. Some cinemas would want to accommodate these films as well. Hence, we hope a solution can be found.”

Another exhibitor remarked,
“The mail from August Entertainment mentions that the rule exists only for non-PVR, non-Inox, and non-Cinepolis cinemas. We feel it’s not fair and it should be uniform for all cinemas.”

### Trade Expert Weighs In

A trade expert commented,
“Just a few weeks ago, during the *Kantara: A Legend Chapter 1* vs *Sunny Sanskari Ki Tulsi Kumari* clash, the makers of *Kantara* asked for 100% shows in single-screen, two-screen, and three-screen cinemas. Even in theatres with four screens and more, they demanded nearly 80-90% of showcasing. At least, the distributors are being more reasonable in the case of *Thamma*.”

**Also Read:**
[Ayushmann Khurrana flashes fake vampire teeth as he and Rashmika Mandanna promote Thamma in Delhi]

**More Pages:**
[Ek Deewane Ki Deewaniyat Box Office Collection] | [Bollywood News Live Updates]
https://www.bollywoodhungama.com/news/bollywood/exclusive-thamma-vs-ek-deewane-ki-deewaniyat-screen-sharing-battle-begins-makers-ayushmann-khurrana-starrer-demand-shows-single-two-screen-cinemas/

Pick-me-up 7 Little Words Answer

Pick-me-up 7 Little Words Answer

We hope this helped you to finish today’s 7 Little Words puzzle. If you’re looking for answers to other puzzles, you can find all of the solutions for each day’s set of clues in the 7 Little Words section of our website.

Thank you for visiting! For more puzzle answers and guides, stay tuned to Try Hard Guides.

https://tryhardguides.com/pick-me-up-7-little-words/

Crunchyroll to publish Bleach: Soul Resonance mobile game, pre-registration open

The Crunchyroll anime video platform is expanding in several exciting directions, including game publishing. The group already has a few titles under its belt and is set to add another with the upcoming release of *Bleach: Soul Resonance*.

Crunchyroll has announced that it will publish the mobile game based on the hit anime series *Bleach*. Pre-registration on mobile devices is now open as the game prepares for its launch in 2025.

*Bleach: Soul Resonance* is an action gacha game available on mobile devices, featuring a wide variety of characters and elements from the *Bleach* anime. Players can assemble their dream team of fighters and take on various in-game challenges.

The game is scheduled to launch before the end of 2025, with pre-registration currently available on both iOS and Android devices.

This announcement comes alongside another new initiative from Crunchyroll: Crunchyroll Manga. This platform expansion brings printed comics to Crunchyroll, including popular series such as the *Bleach* manga volumes, further enriching the content available to fans.
https://www.shacknews.com/article/146371/crunchyroll-bleach-soul-resonance-mobile-registration

Pokemon Legends Z-A Wild Zone 11 Guide | All Pokemon, Items & More

Pokemon Legends Z-A Wild Zone 11 Guide

Lumiose City is becoming a paradise not only for people but for Pokémon as well. The addition of Wild Zones allows wild Pokémon and people to live together in harmony within the city. In this guide, we provide a complete overview of Wild Zone 11 in Pokemon Legends Z-A, including all catchable Pokémon, their known levels, items found, and helpful tips.

Quick Links

Location: Wild Zone 11

Below is the location of the eleventh Wild Zone in Pokemon Legends Z-A as shown on the Lumiose Map.

Catchable Pokémon in Wild Zone 11

Here are the Pokémon you can catch in Wild Zone 11 along with their levels.

Recommended Level Range: Higher Area

  • Clauncher — Level Unknown
  • Furfrou — Level Unknown
  • Gyarados — Level Unknown
  • Inkay — Level Unknown
  • Slowpoke — Level Unknown
  • Weepinbell — Level Unknown

Alpha Pokémon

Currently, there are no known Alpha Pokémon in Wild Zone 11.

Items Found

Items in this Wild Zone are currently undocumented. This section will be updated as more information becomes available.

Wild Zone 11 Notes & Tips

At this time, no additional noteworthy information has been discovered for Wild Zone 11. Stay tuned for updates.


About This Page:
This page is maintained by The Game Haus Pokémon team and is updated regularly as new information, trailers, and guides are released.

Last Updated: October 16, 2025

Stay Connected

Explore more guides like this in our Pokemon Legends Z-A Guides section. Don’t forget to check out other sports and esports articles by our talented writers, including Robert, at The Game Haus.

“From Our Haus to Yours.”

https://thegamehaus.com/pokemon-legends-z-a/pokemon-legends-z-a-wild-zone-11-guide-all-pokemon-items-more/2025/10/16/

Key Longhorns lineman will miss Kentucky game

The Texas offense truly impressed in the second half against Oklahoma during the 2025 Red River Rivalry.

Coming into the game, the Sooners boasted one of the best defenses in the sport. However, the Longhorns managed to dismantle that reputation, making Oklahoma’s defense look anything but formidable in the final 30 minutes of game time.

Texas’s strong offensive performance played a key role in shifting the momentum and ultimately defining the outcome of this intense rivalry matchup.
https://www.kxan.com/sports/key-longhorns-lineman-will-miss-kentucky-game/

Ananta’s ‘kitchen sink’ approach to game design is as overwhelming as it is impressive

Some folks will tell you that comparisons are a lazy crutch for critics. Don’t tell your reader what a game is like; tell them how it stands on its own merits. The problem is that game design is an iterative process. One of the first video games was *Tennis for Two*, but the first breakout hit was eerily similar, yet much more refined: *Pong*. Hell, we used to call FPSs “Doom clones.”

Comparison is a useful tool because so much of game design is based on iterating on the competition. *Ananta* takes this logical endpoint by essentially acting as a blender to emulsify popular game mechanics together for something bizarrely unique in its sheer lack of new ideas.

### An Everything Bagel Game

So what is NetEase’s next big game? Well, to use a useful crutch, it is one part *Grand Theft Auto* open world, one part *Batman Arkham* combat. There is a dash of *Like A Dragon’s* zany side missions, a touch of *Spider-Man* movement, alongside some of the bones of a linear Sony first-party action game. There is also a sprinkle of *Persona* character building.

All of this is held loosely together with an anime aesthetic and gacha structure that amounts to a game feeling like a dozen experiences you’ve had before—resulting in something less than the sum of its many parts.

In a lot of ways, it’s like an everything bagel, or, more accurately, it’s like when you were a kid and your friends mixed together every flavor drink at the freestyle machine for something truly nightmarish. *Ananta* won’t make you want to throw up like a Coke, Pepsi, Seven-Up, and milk combo drink, but even after a thirty-minute demo, I can tell that its “everything, everywhere, all at once” game design approach is making me wince in places.

None of these elements are bad; in fact, in isolation, they are excellent distillations of the core ideas they are borrowing from other games. Developer Naked Rain clearly understands that video game innovation comes from iteration. However, when this many elements are combined together after being recreated so authentically, the disparate pieces quickly rub against each other and cause an untold amount of friction while playing *Ananta*.

### Concessions in the Name of Volume

This first became apparent as soon as I started playing. The demo kicks off with a story mission where our Spider-Man in a sharp business suit is ambushed by countless assailants. This is where you’re introduced to the first form of combat: hand-to-hand Arkham-style brawling.

In theory, this combat plays out just like a *Batman: Arkham* game, or *Middle-earth: Shadow of Mordor*-like, or *Mad Max*-like. Take your pick. However, in practice, because so many buttons on the controller have been reserved for movement abilities you use in the open world, punching and blocking are shifted to the shoulder buttons—making the controls feel much less comfortable.

This is further exacerbated when you take out a gun, as the triggers are reserved for special moves, meaning aiming and shooting are also assigned to the shoulder buttons. That said, in scripted missions like the one I played, it’s not like you’ll need to worry about hitting your shots. The car chase segment I played through was nearly impossible to fail.

In these sequences, you magically forgo the need to reload with your assault rifle, letting loose an endless barrage of bullets.

These issues are far from deal breakers, but every element of the game feels like it has to cede ground to several other mechanics and ideas in order for things to keep functioning.

This game does have GTA-inspired driving, which I describe that way because the driving model feels just like GTA rather than other open-world driving games. However, why would you ever use that when playing as the main character, or Captain, who can literally swing above the traffic at twice the speed? Or when you could fast travel on the subway—which, yes, also has the Spider-Man-esque loading screens of the Captain commuting with city locals?

### Gacha Theft Auto

It’s worth noting that this gameplay diversity is somewhat justified both narratively and structurally.

You see, *Ananta* will apparently be a free-to-play gacha game. This means you’ll take on the role of an ever-growing cast of characters, expanded through updates and endless pulls. So, yeah, it makes sense that one character controls like Peter Parker and another has an electric unicycle to get around quickly.

In fact, gacha mechanics are one of the few things that seem cleanly integrated with the overall GTA-like open world. You’ll be able to create a roster of three characters you can quickly swap between with a “zoom out on a world map and then zoom back in” quick menu—directly inspired by GTA 5. Usually, you’ll pick up with your new character in the middle of a funny little encounter.

Keeping up the pattern of borrowing beloved mechanics, the character building from *GTA: San Andreas* is also present. After trying some side missions, I found myself taking one of my characters to the gym to level up their stats and abilities—like CJ trying to get cut.

Are gacha pulls and character leveling really something I wanted in my GTA-like game? Not really. I can’t exactly see myself excited to spend a bunch of money to pull a legendary future cop. However, I am apparently in the minority, considering the game’s recent Tokyo Game Show trailer has over five million views on the official PlayStation YouTube channel alone.

### Like Like A Dragon

After all that, and having played the game myself, I still can’t help but wonder: What am I doing in *Ananta*? What is this game?

Yes, it will have a main narrative focusing on the Captain, with set pieces and the like, but what am I doing with the roster of gacha characters? Why would I continue to put time and money into a free-to-play GTA-like?

It seems like each character you gain access to will have their own set of missions. These missions seem to lean into the wackiness of *Like A Dragon* sub-stories, with the structure of GTA filler content.

In the mission I played, I was tasked with delivering a mysterious crate in the back of a kei truck to a destination. After a quick hand-to-hand brawl and some driving, it quickly became clear that what I was delivering was a sleeping vampire—who eventually awoke due to our rough driving and vomited rainbows.

Yeah, I don’t really know either.

This mission capped off with an admittedly pretty funny sequence where the bunny girl I was playing as was recruited to continue making similar deliveries before she could even protest.

While this cutscene was fun, I realized I was ultimately partaking in the much-derided GTA mission structure, which has rightfully been called out as padded filler since *GTA 3*. I drove to a place, beat up some guys, got in a car, listened to some character dialogue as I drove, and finished the mission.

While games like *Genshin Impact* and *Honkai Star Rail* have similarly repetitive mission structures, the gameplay that they’re based on is inherently more engaging moment to moment. Genshin’s exploration and Honkai’s turn-based combat both lend themselves to a satisfying rhythm of completing dailies.

I am skeptical I would ever find similar joy driving the same streets repeatedly for missions like the one I played in *Ananta*.

### Less Is More

The more I think about it, the more *Ananta* might well be the everything bagel of video games. It sounds great on paper because I am getting a bunch of all the things I love, all filled with salmon and other toppings.

However, halfway through eating an everything bagel, I usually have the same thought: “I kinda wish I was just having a poppy-seed bagel with cream cheese. Nothing fancy, but doing one thing better than anyone else.”

I may well end up eating my words, but I wish *Ananta* was doing less.

The idea of an anime-style GTA-like game is fun, but there are so many systems and ideas taken wholesale from other games that it ends up cluttering itself with constant bloat.

While gaming innovation usually starts with borrowing someone else’s good idea and building on it, I don’t know if yanking a dozen different ideas and adding nothing to them will lead to anything other than an overcomplicated bagel.
https://www.shacknews.com/article/146329/anantas-kitchen-sink-approach-to-game-design-is-as-overwhelming-as-it-is-impressive

Yokozuna Stroll Through London Eating Hotdogs

Wrestlers were recently seen posing for commemorative photos with Hello Kitty, who, originally from London, is serving as the official ambassador for the tour.

Dressed in traditional attire, the wrestlers visited popular tourist spots such as the London Eye, Buckingham Palace, and Westminster Bridge. Their presence drew attention from locals and tourists alike, many of whom were eager to take photos with them.

At one point during their walk, the pair stopped to enjoy hot dogs, laughing and savoring the local street food.

As excitement builds for sumo’s first London performance in 34 years, banners have already been raised outside the historic Royal Albert Hall, the venue set to host the event. According to organizers, tickets for the 27,000-seat venue are almost sold out ahead of opening day.

Source: TBS.
https://newsonjapan.com/article/147290.php

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