Watch the November 2025 PlayStation State of Play here

Today marks the date of the latest PlayStation State of Play, but this one will be a bit different from what has come before. The November 2025 event is a special edition titled **State of Play Japan**, with a sole focus on games developed in Japan and other studios across Asia.

You can watch the November 2025 PlayStation State of Play Japan live on the PlayStation YouTube channel. The event will take place today, **November 11, at 2 p.m. PT / 5 p.m. ET**.

We know a couple of key details about today’s PlayStation event. First, it will be approximately 40 minutes long. Second, it will primarily spotlight games from Japan and other Asian studios. This focus means publishers like Square Enix, Capcom, and Sony themselves are expected to be featured.

Stay tuned to the official PlayStation channel to catch all the latest announcements and updates from the State of Play Japan showcase!
https://www.shacknews.com/article/146776/watch-playstation-state-of-play-japan

Pokemon Pokopia gets March 2026 release date

Pokémon Pokópia: Release Date Confirmed for March 5, 2026

Pokémon fans have something exciting to look forward to! Pokémon Pokópia, the first-ever Pokémon lifestyle simulation game, was initially revealed back in September 2025 with a tentative release window set for 2026. Now, Nintendo has officially announced that the game will launch on March 5, 2026.

The announcement came via a post on X, Nintendo’s social media platform, though no new trailer, screenshots, or additional game details were shared at this time. What we do know is that Pokémon Pokópia will be a Switch 2 exclusive, marking an important addition to the console’s lineup.

In Pokémon Pokópia, players take on the role of Ditto, the shapeshifting Pokémon. Although Ditto appears as a human-like figure, it uses its unique powers to harness the abilities of various Pokémon. Players will use these powers to shape the land, grow crops, and build structures in an immersive lifestyle simulation experience.

The game was originally unveiled during the Nintendo Direct presentation in September 2025 and is being developed by Koei Tecmo, a studio known for its expertise in simulation and strategy games.

Pokémon Pokópia now joins other major titles like 007 First Light and Saros as key releases scheduled for March 2026. This year is shaping up to be significant for the Pokémon franchise as it celebrates its 30th anniversary in February.

Stay tuned for more updates as the release date approaches!
https://www.shacknews.com/article/146773/pokemon-pokopia-release-date

Ghost of Yotei has sold 3.3 million units in a month

Players have flocked back to the Ghost series in droves, and Sony’s latest release is proving to be a massive hit. The sequel to *Ghost of Tsushima*, *Ghost of Yotei*, has sold more than three million units in just a single month.

On November 10, 2025, Sony released its Q2 FY2025 earnings report, highlighting the remarkable success of *Ghost of Yotei*. The game sold 3.3 million units in the 32 days following its release, a strong indication of its popularity among gamers.

For some context, the original *Ghost of Tsushima* launched on July 17, 2020, and by November 11 of the same year, it had sold 5 million units. It’s worth noting that by that time, the PlayStation 4 had been on the market for seven years, whereas the PlayStation 5 has been available for five years as of this month.

The Q2 FY2025 report also revealed that the PlayStation 5 has reached a lifetime sales figure of 84.2 million units, further solidifying Sony’s position in the console market.

*Ghost of Yotei* has been met with high praise from critics and players alike. Contributing Guides Editor Aidan O’Brien shared in his review, “*Ghost of Yotei* is probably my favorite example of an open-world game, avoiding the trap of getting players lost in busy work as a sort of time gate, and instead building a world that you simply want to engage with.”

With its impressive sales and critical acclaim, *Ghost of Yotei* is clearly striking a chord with both longtime fans and newcomers to the Ghost series.
https://www.shacknews.com/article/146769/ghost-of-yotei-3-3-million-units-sold

Intel files lawsuit against ex-employee who allegedly copied 18,000 company files & disappeared

Intel has launched a lawsuit against a former employee accused of committing an egregious act of corporate sabotage. According to Intel, the ex-employee, Jinfeng Luo, allegedly copied around 18,000 files from corporate servers before disappearing.

Intel filed the lawsuit in Seattle District Court, as reported by The Oregonian news outlet. The company claims that Luo was among those scheduled to be laid off by the end of 2025. He was reportedly informed of his termination on July 7, with his last day set for July 31.

Following the notification, Luo allegedly attempted to copy company data. Initially, he plugged an external drive into company hardware but was locked out by security. Approximately five days later, he is said to have successfully connected another storage device and copied around 18,000 files.

Intel alleges that some of the files Luo copied were labeled “top secret” or “confidential” company materials. This suspicious activity prompted an internal investigation. Despite Intel’s efforts to contact him at three separate listed addresses over several months, Luo has not been located, and his whereabouts remain unknown.

The lawsuit claims damages estimated at around $250,000, which Intel seeks should Luo be found. The case highlights serious concerns about data security and employee access during layoffs within major corporations.
https://www.shacknews.com/article/146760/intel-intc-lawsuit-jinfeng-luo-files-stolen

Intel files lawsuit against ex-employee who allegedly copied 18,000 company files & disappeared

Intel has launched a lawsuit against a former employee accused of committing a serious act of corporate sabotage. According to Intel, the ex-employee, Jinfeng Luo, copied approximately 18,000 files from the company’s corporate servers before disappearing.

Intel alleges that the stolen files included “top secret” and “confidential” company materials, causing significant concern within the company. The lawsuit, filed in Seattle District Court and reported by The Oregonian, claims damages amounting to around $250,000 should Luo be located.

Luo was reportedly among employees set to be laid off by Intel by the end of 2025. He was informed of his termination on July 7, with his employment officially ending on July 31. Shortly after, Intel claims Luo attempted to copy files by plugging an external drive into company hardware but was locked out by security measures.

However, about five days later, Lenovo allegedly used another storage device and successfully copied roughly 18,000 files. This triggered an internal investigation by Intel, which has since been trying to contact Luo at three separate listed addresses.

Despite multiple efforts, Luo has not appeared at any of these addresses, and his current location remains unknown. Intel continues to seek answers regarding the extent of the data breach and the whereabouts of the former employee.
https://www.shacknews.com/article/146760/intel-intc-lawsuit-jinfeng-luo-files-stolen

Razer DeathAdder V4 Pro mouse review: Serious bite

Finding a good gaming mouse that balances both performance and comfort can be a challenge. Fortunately, Razer has delivered just that with the Razer DeathAdder V4 Pro. While one might expect a Razer product to be visually dazzling, the DeathAdder V4 Pro opts for a more understated design, focusing on comfort and sheer performance rather than flashy aesthetics.

### Design and Build

The Razer DeathAdder V4 Pro is surprisingly lightweight, weighing in at just 56 grams (1.97 oz.). Inside the box, you’ll find the mouse equipped with Razer’s Optical Mouse Switch Gen-4, along with a True 8000Hz Wired/Wireless Polling dongle and a USB-C-to-A cable. Setup is hassle-free with easy plug-and-play functionality, while optional features can be accessed through Razer’s proprietary Synapse software.

Unlike many other Razer products, this mouse skips the signature RGB lighting. Its simple black design is minimalist—almost to the point of boredom—but that’s intentional. Razer prioritizes function over form with this model, delivering a device that feels exceptional in the hand, especially for those who use a fingertip grip.

### Comfort and Ergonomics

The ergonomic design of the DeathAdder V4 Pro is tailored for long gaming sessions. Its comfortable shape makes it difficult to switch back to other mice, which is a testament to its build quality and thoughtful design. If you spend hours gaming, this mouse is built to keep up without causing discomfort.

### Performance and Features

Performance-wise, the DeathAdder V4 Pro is highly customizable. DPI sensitivity can be toggled on the fly between 400, 800, 1600, 3200, and 6400 DPI with the press of a button. However, the DPI button’s placement near the bottom can be a little awkward, especially since it also doubles as the power button.

Managing the mouse’s polling rate is most efficient through the Razer Synapse software, despite my usual reservations about it. The polling rate can be adjusted from as low as 125Hz up to a blazing 8000Hz. A smart polling rate switcher feature can automatically adjust the DPI when full-screen games are detected, dropping down to 1000Hz when no game is running to conserve battery.

The included dongle uses a three-LED design to easily display connection quality, battery life, and current polling rate, adding to the overall user-friendly experience.

### Real-World Usage

In everyday use, I set the polling rate to the default 1000Hz during casual gaming sessions with titles like *Hearthstone*, *Keeper*, or *Hades 2*. For more demanding shooters such as *Battlefield 6*, *Marvel Rivals*, or classics like *Team Fortress 2*, I crank the polling rate up for maximum precision.

The DeathAdder V4 Pro features two extra side buttons that add versatility, and Synapse allows you to create multiple profiles tailored for different games. Battery life is impressive—lasting several days even at the highest 8000Hz polling rate, and stretching to several weeks with standard use.

One standout feature is that the mouse retains its 8000Hz polling rate even when charging and used in wired mode. This gives it a clear advantage over many competitors, ensuring peak performance at all times.

### Final Thoughts

Aside from its sleek performance, the DeathAdder V4 Pro shines in comfort. The clicks have a hollow yet satisfying sound, and the optical scroll wheel feels responsive, though its long-term durability remains to be seen. The battery life is exceptional, and the dongle’s dome-shaped design makes it easy to use.

While the price point of $169.99 might be steep for some, those willing to invest will likely find it worth every penny.

In conclusion, the Razer DeathAdder V4 Pro is an outstanding gaming mouse that delivers impressive performance and ergonomic comfort, making it a top choice for serious gamers seeking both quality and reliability.
https://www.shacknews.com/article/146749/razer-deathadder-v4-pro-mouse-review-score

Call of Duty: Black Ops 7 PC system requirements – minimum and recommended specs

Call of Duty: Black Ops 7 PC System Requirements

Call of Duty: Black Ops 7 is on the way! With just a few days left until the release of the next installment in the biggest first-person shooter series of all time, you may be wondering if your PC can handle the game at the highest settings. Below, we break down the minimum, recommended, and competitive/ultra 4K system requirements to help you prepare.

Minimum Specs

These are the bare minimum specifications you will need to run the game:

  • OS: Windows 10 64-bit (latest update)
  • CPU: AMD Ryzen 5 1400 or Intel Core i5-6600
  • RAM: 8 GB
  • Video Card: AMD Radeon RX 470 or NVIDIA GeForce GTX 970 / 1060 or Intel Arc A580
  • Video Memory: 3 GB
  • Storage Space: SSD with 116 GB of available space at launch

Recommended Specs

The developers describe these specs as what you will need to achieve 60 FPS with all graphical options set to high in most situations. Note that particularly busy moments may still cause some FPS drops.

  • OS: Windows 11 64-bit (latest update)
  • CPU: AMD Ryzen 5 1600X or Intel Core i7-6700K
  • RAM: 12 GB
  • Video Card: AMD Radeon RX 6600 XT or NVIDIA GeForce RTX 3060 or Intel Arc B580
  • Video Memory: 8 GB
  • Storage Space: SSD with 116 GB of available space at launch

Competitive / Ultra 4K Specs

If you plan on using a high-refresh-rate monitor or want to play at 4K resolution with ultra settings, these are the specs you’ll want:

  • OS: Windows 11 64-bit (latest update)
  • CPU: AMD Ryzen 5 5600X or Intel Core i7-10700K
  • RAM: 16 GB
  • Video Card: AMD Radeon RX 9070 XT or NVIDIA GeForce RTX 4080 / 5070
  • Video Memory: 16 GB
  • Storage Space: SSD with 116 GB of available space at launch

Recommended Drivers

The following graphics drivers are recommended by the developers at launch for optimal performance:

  • AMD: 25.9.2
  • NVIDIA: 581.42
  • Intel: 32.0.101.8132

Additional Requirements

Finally, and perhaps most importantly, you will need TPM 2.0 and Secure Boot enabled on your system to run Call of Duty: Black Ops 7. This setup process will be identical to the method used for Battlefield 6, which is detailed in this guide.

Make sure your PC meets these requirements to have the best possible experience with the latest Call of Duty installment!

https://www.shacknews.com/article/146759/call-of-duty-black-ops-7-pc-requirements-minimum-recommended-specs

Jensen Huang says that ‘without TSMC, there is no NVIDIA’

It’s safe to say that much of the world’s semiconductors run on designs built by Taiwan Semiconductor Manufacturing Co. (TSMC). At the last estimate, the company accounted for about 64 percent of the world’s contract chip manufacturing.

These designs are powering many of the AI technology breakthroughs that NVIDIA is developing. With that in mind, it might come as little surprise that Jensen Huang, NVIDIA’s CEO, had nothing but praise for TSMC during its recent Sports Day event.

Huang went as far as to say that NVIDIA wouldn’t exist without TSMC.

## Jensen Huang Honors TSMC at Sports Day

The comments were made during TSMC’s Sports Day, a recent event held at a stadium in Taiwan, as reported by the online news outlet Focus Taiwan. Huang expressed his admiration for TSMC’s pivotal role in NVIDIA’s history and its broad impact on technology, stating:

> “Without TSMC, there is no NVIDIA today. You are really the pride of Taiwan, you are also the pride of the world. Thank you for helping me build NVIDIA.”

## A Collaborative Partnership Spanning Three Decades

NVIDIA and TSMC have been working closely together for nearly 30 years. NVIDIA has consistently benefited from TSMC’s technological breakthroughs, which are integral to the development of NVIDIA’s cutting-edge products, including the Blackwell AI chips.

With such an extensive history of success, Huang clearly has more than a vested interest in maintaining strong relations with TSMC—especially as the company and the Taiwan region face challenges in trade and export negotiations with the United States government.

This enduring partnership continues to be a cornerstone for innovation in the semiconductor industry and artificial intelligence technology worldwide.
https://www.shacknews.com/article/146757/jensen-huang-tsmc-pride-of-the-world

Jensen Huang says that ‘without TSMC, there is no NVIDIA’

It’s safe to say that much of the world’s semiconductors run on designs built by Taiwan Semiconductor Manufacturing Co. (TSMC). At the last estimate, the company accounted for about 64 percent of the world’s contract chip manufacturing. These designs are also powering many of the AI technology breakthroughs that NVIDIA is spearheading.

With that in mind, it might come as little surprise that Jensen Huang, NVIDIA’s CEO, had nothing but praise for TSMC during its recent company Sports Day. In fact, Huang went as far as to say that NVIDIA wouldn’t exist without TSMC.

Huang made these comments during TSMC’s Sports Day event, as reported by online news outlet Focus Taiwan. This past weekend, Huang attended the celebration held at a stadium in Taiwan. There, he acknowledged TSMC’s crucial role in NVIDIA’s history and its broader impact on technology:

> “Without TSMC, there is no NVIDIA today. You are really the pride of Taiwan, you are also the pride of the world. Thank you for helping me build NVIDIA.”

NVIDIA and TSMC have been collaborating for nearly 30 years. Throughout this time, NVIDIA has leveraged the technological breakthroughs developed by TSMC in its own products, including NVIDIA’s cutting-edge Blackwell AI chips.

Given this long-standing history and success together, Huang clearly has more than a vested interest in maintaining strong relations with TSMC—especially as the company and the Taiwan region navigate ongoing tensions with the United States government over trade and export policies.
https://www.shacknews.com/article/146757/jensen-huang-tsmc-pride-of-the-world

The Elder Scrolls 6 is still ‘a long way off,’ says Todd Howard

It may have been seven years since Bethesda Game Studios announced *The Elder Scrolls 6*, but fans shouldn’t expect to see it any time soon. According to Executive Producer Todd Howard, the game is still “a long way off,” though it has now become Bethesda’s primary focus.

Todd Howard shared these insights during an interview with *GQ* for a retrospective on *Fallout 4*, where the next *Elder Scrolls* game inevitably came up. “I’m preaching patience,” he said, emphasizing that the game is far from release. “I don’t want fans to feel anxious.”

Howard went on to confirm that *The Elder Scrolls 6* is being worked on daily at Bethesda Game Studios, revealing that an internal play test had been conducted just the day before the interview.

He also offered a glimpse into what the eventual release might look like. “I like to just announce stuff and release it. My perfect version—and I’m not saying this is going to happen—is that it’s going to be a while and then, one day, the game will just appear.”
https://www.shacknews.com/article/146755/the-elder-scrolls-6-long-way-off-todd-howard

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